Difference between revisions of "Xbox Port"

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(See Also)
(See Also: fixes by Matt Borgerson)
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== See Also ==
== See Also ==
* [https://github.com/mborgerson/reactos/wiki ReactOS on Xbox notes by Matt Borgerson]
* [https://github.com/mborgerson/reactos/tree/xbox ReactOS Xbox port fixes by Matt Borgerson]
* Implementing '''nVidia NVNet driver''' (<code>PCI\VEN_10DE&DEV_01C3</code>): {{JIRA|15872}}
* Implementing '''nVidia NVNet driver''' (<code>PCI\VEN_10DE&DEV_01C3</code>): {{JIRA|15872}}
* [[Run Xbox Games on ReactOS‎]]
* [[Run Xbox Games on ReactOS‎]]

Revision as of 13:01, 20 March 2019

ReactOS Xbox port targets the original Microsoft's Xbox gaming console, which is based on a custom Intel Pentium III processor that ReactOS could support.


Known facts

Development problems

  • Undocumented hardware components that need drivers.
  • Lack of people with low-level programming and reverse engineering skills.
  • Microsoft has discontinued original Xbox since 2006, so few people with a working console left, and their number is decreasing.

Existing work

Virtual environment

XQEMU project can be used to virtualize target platform and to test ReactOS Xbox port on a regular PC by using emulation.


People who have an original Xbox

See Also

ReactOS ports‎
In active development Intel IA-32 (x86) | AMD64 (x64)
In slow development NEC PC-98 (x86) | Xbox (x86)
Unmaintained ARM32 (armv7) | PowerPC (ppc) | OLPC (x86)
Missing ports that Windows has ARM64 (aarch64) | Intel IA-64 (Itanium) | SGI 320/540 (x86) | DEC Alpha (axp) | MIPS