Difference between revisions of "Xbox Port"

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* [http://www.reactos.org/forum/viewtopic.php?f=2&t=1913 ReactOS Forum topic]
 
* [http://www.reactos.org/forum/viewtopic.php?f=2&t=1913 ReactOS Forum topic]
 
* [https://tech.slashdot.org/story/04/12/15/0120252/reactos-runs-on-the-xbox An article on Slashdot]
 
* [https://tech.slashdot.org/story/04/12/15/0120252/reactos-runs-on-the-xbox An article on Slashdot]
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* [https://xboxdevwiki.net/Porting_an_Operating_System_to_the_Xbox_HOWTO Porting an Operating System to the Xbox HOWTO]
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* [https://xboxdevwiki.net/NForce Xbox nForce Chipset]
  
 
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{{Navigation Ports}}

Revision as of 23:41, 6 March 2019

ReactOS Xbox port targets the original Microsoft's Xbox gaming console, which is based on a custom Intel Pentium III processor that ReactOS could support.

Installing

Known facts

Development problems

  • Undocumented hardware components that need drivers.
  • Lack of people with low-level programming and reverse engineering skills.
  • Microsoft has discontinued original Xbox since 2006, so few people with a working console left, and their number is decreasing.

Existing work

Virtual environment

XQEMU project can be used to virtualize target platform and to test ReactOS Xbox port on a regular PC by using emulation.

Gallery

People who have an original Xbox

See Also

ReactOS ports‎
In active development Intel IA-32 (x86) | AMD64 (x64)
In slow development NEC PC-98 (x86) | Xbox (x86)
Unmaintained ARM32 (armv7) | PowerPC (ppc) | OLPC (x86)
Missing ports that Windows has ARM64 (aarch64) | Intel IA-64 (Itanium) | SGI 320/540 (x86) | DEC Alpha (axp) | MIPS