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  • Moved videoprt driver to a new location and implemented few functions (Filip Navara)
  • Started implementation of VideoPortGetVgaStatus (Jim Tabor)


  • Started implementation of VideoPortGetVgaStatus (Jim Tabor)
  • Started VideoPortGetAgpServices, Allocate and ReleaseBuffer (Jim Tabor)
  • Change NonPagedPool for AllocateBuffer and implemented GetVersion (Jim Tabor)
  • Implemented VideoPortEnableInterrupt and VideoPortDisableInterrupt (Filip Navara)
  • Implemented VideoPortQueryPerformanceCounter and all video port spinlock functions (Filip Navara)
  • Fixed bug in VideoPortSetBusData (Filip Navara)
  • Started work on converting the VideoPort driver to PnP model (Filip Navara)
  • Fixed return value in VidDispatchDeviceControl (Filip Navara)
  • Get back the attaching to CSRSS working (Filip Navara)
  • Get the basic support for NT4 legacy drivers working (Filip Navara)
  • Implemented handling of cleanup IRP (Filip Navara)
  • Fixed VideoPortGetAccessRanges to work more correctly with W2K+ drivers (Filip Navara)
  • Fixed releasing of display ownership (Filip Navara)
  • Added an implemention of VideoPortGetProcAddress (David Welch)
  • ati2mtag calls VideoPortGetAccessRanges with *DeviceId == 0 so treat that as matching an device id (David Welch)
  • Initial implementation of some DMA related functions (David Welch)
  • Implemented EngSaveFloatingPointState and EngRestoreFloatingState (David Welch)
  • Complete the irp even on an error (David Welch)


  • Fixed the open counter in IntVideoPortDispatchClose (Hartmut Birr)
  • VideoPortInt10 should copy back the output registers to caller (Filip Navara)


  • NVIDIA Windows 2000 driver works



  • Implement VideoPortGetAssociatedDeviceExtension and VideoPortCheckForDeviceExistence (Hervé Poussineau)


  • Check if the same Monitor ID (= 10 bytes from the EDID, which can be used to uniquely identify a monitor) appears two times and stop the child enumeration in this case. (Colin Finck, bug #2239)