Talk:ReactOS Game

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Revision as of 09:18, 20 October 2009 by Lone Rifle (talk | contribs)
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The initial idea of a ReactOS game is nice, but

- it should have a catchy name and not focus on the ReactOS name completely

- it should be developed on and for Windows, so we do not hack around current problems

- it should not rely on unofficial mascots

- it should be fun to play (most important apart from a professional look)

- it should probably incorporate inside jokes (in russia games play you, cheesecake, arch blackman) to add personality ;)

- development attempts should be supervised by someone with game dev experience to ensure quality

--Grschneider 16:44, 19 October 2009 (UTC)

Maybe ReactWorms? - It doesnt focus on the ReactOS name completely(just in React) - It is developer for Windows: - It doesnt rely in unofficial mascots(the original game is playable with Official FF Mascots and such) - Anything more funny to kick ass of some Devs :p (jkjk) - We can use "Cake-is-a-pie" Attack or "Oh No!You are resting in the bottom of the sea with ArchBlackman" - It is network playable...fuuun. --Vicmarcal 21:07, 19 October 2009 (UTC)

Did you realized that nobody developed that thing for 3 or 4 years ? --DangerGround 19:26, 19 October 2009 (UTC)

I know, but the discussion was restarted in #reactos some days back. Some ppl pointed to this article. So I thought I'll just add my opinion - just in case. --Grschneider 20:50, 19 October 2009 (UTC)

I think the notion of promoting our project through a game is tacky, at best. -- Lone Rifle 09:18, 20 October 2009 (UTC)