Difference between revisions of "Run Xbox Games on ReactOS"

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m (Binarymaster moved page Run XBox Games on ReactOS to Run Xbox Games on ReactOS: XBox -> Xbox (the latter one describes original Xbox better))
(Move XBox 360 games to separate page)
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** See XDVDFS and [http://forums.ngemu.com/showthread.php?t=145975 XISO] formats
 
** See XDVDFS and [http://forums.ngemu.com/showthread.php?t=145975 XISO] formats
 
** May be possible to make an exact image of an Xbox DVD (by ignoring any standard disc file systems) then use software to read from the last sector forward and remake the ISO "reversed"
 
** May be possible to make an exact image of an Xbox DVD (by ignoring any standard disc file systems) then use software to read from the last sector forward and remake the ISO "reversed"
 
==XBox 360==
 
Project Xenia got very far in their XBox 360 emulator.
 
*[http://www.noxa.org/blog/2011/02/22/building-an-xbox-360-emulator-part-0/ Introduction]
 
*[http://www.noxa.org/blog/2011/02/23/building-an-xbox-360-emulator-part-1-feasibilitycpu/ Feasibility: CPU]
 
*[http://www.noxa.org/blog/2011/02/23/building-an-xbox-360-emulator-part-2-feasibilitygpu/ Feasibility: GPU]
 
*[http://www.noxa.org/blog/2011/02/28/building-an-xbox-360-emulator-part-3-feasibilityos/ Feasibility: OS]
 
*[http://www.noxa.org/blog/2011/08/11/building-an-xbox-360-emulator-part-4-tools-and-information/ Tools and Information]
 
*[http://www.noxa.org/blog/2011/08/13/building-an-xbox-360-emulator-part-5-xex-files/ XEX Executables]
 
*[http://www.noxa.org/blog/2011/08/21/building-an-xbox-360-emulator-part-6-code-translation-techniques/ Code Translation Techniques]
 
*[http://hitmen.c02.at/html/xbox360_releases.html Some info about the 360]
 
  
 
==See Also==
 
==See Also==
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*[http://forums.ngemu.com/showpost.php?p=552035&postcount=21 Resources]
 
*[http://forums.ngemu.com/showpost.php?p=552035&postcount=21 Resources]
 
*[http://forums.ngemu.com/showthread.php?t=130457 Some details on loading XBE executables]
 
*[http://forums.ngemu.com/showthread.php?t=130457 Some details on loading XBE executables]
 +
* [[Run XBox 360 Games on ReactOS]]
  
  
 
[[Category:Ideas]]
 
[[Category:Ideas]]

Revision as of 16:39, 4 March 2019

NTOSDrop was/is a custom Windows Research Kernel that included the "Hiroshima/xe XBOX application layer". Unfortunately, that code cannot be looked at by any ReactOS developers due to the Windows Research Kernel being under a different license; additionally, while the coder could give advice to ReactOS, they can never contribute code.

Problems

  • The Xbox discs are recorded from the outside in, not inside-out like standard discs
    • See XDVDFS and XISO formats
    • May be possible to make an exact image of an Xbox DVD (by ignoring any standard disc file systems) then use software to read from the last sector forward and remake the ISO "reversed"

See Also