Difference between revisions of "Run Xbox Games on ReactOS"

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(XBox 360)
(See Also: update link)
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==See Also==
 
==See Also==
*[http://www.xbox365.com/stories/xdkcomplete.shtml XBox documentation]
+
*[http://web.archive.org/web/20110928113820/http://www.xbox365.com/stories/xdkcomplete.shtml XBox documentation]
 
*http://www.caustik.com/cxbx/progress.htm
 
*http://www.caustik.com/cxbx/progress.htm
 
*[http://www.ngemu.com/forums/forumdisplay.php?f=63 cXBx forum]
 
*[http://www.ngemu.com/forums/forumdisplay.php?f=63 cXBx forum]

Revision as of 20:36, 1 February 2019

NTOSDrop was/is a custom Windows Research Kernel that included the "Hiroshima/xe XBOX application layer". Unfortunately, that code cannot be looked at by any ReactOS developers due to the Windows Research Kernel being under a different license; additionally, while the coder could give advice to ReactOS, they can never contribute code.


Problems

  • The XBox discs are recorded from the outside in, not inside-out like standard discs
    • see XDVDFS and XISO formats
    • may be possible to make an exact image of an XBox DVD (by ignoring any standard disc file systems) then use software to read from the last sector forward and remake the ISO "reversed"
  • Discs are encrypted

XBox 360

Project Xenia got very far in their Xbox 360 emulator.

See Also