Difference between revisions of "Reference"
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An excellent overview and introduction to the principles behind operating systems. This link contains much of the information the Minix OS book also has, but of course does not include
An excellent overview and introduction to the principles behind operating systems. This link contains much of the information the Minix OS book also has, but of course does not include . If you want an introduction to operating systems, this is the page to start with.
Revision as of 21:00, 16 June 2007
This is a work in progress by Z98
This page contains a list of reference materials separated by topic. Most are relevant to ReactOS development and several are related to Microsoft(C) technologies. They have been separated by category so you can better choose what materials are of interest to you.
Before you can begin programming an operating system, you need to know how to program. The following are references and tutorials that one can use to learn various principles. As ReactOS uses primary C, C++, and Assembly, we will only cover those in this section. The Assembly languages we will cover will be for Intel/AMD and PowerPC, as those are the only architectures ReactOS has code for. For C# and .NET related matters, scroll downwards. Each reference will be ranked as Introductory, Intermediate, or Advanced. Some may be more than one and a rare few will cover topics from all three.
A general C++ tutorial that covers the first basic program to more advanced topics like templates.
Pointers are some of the trickiest things to work with in C/C++. This tutorial provides examples of various techniques that take advantage of them.
An introduction to IBM's PowerPC. If you've never seen assembly code before, I'd advise you start with learning the assembly for a RISC architecture like the PPC.
These two are guides to Intel's assembly language. Both have their strengths and weaknesses, but they seem to complement each other well.
A fairly verbose win32 tutorial. There isn't a lot of meat in it, but it provides a basic understanding of how the Windows API operates.
SEH is how exceptions are handled in Windows. If you want to do system programming, you're going to need to learn it.
The book for the Windows API. ReactOS uses the win32 API extensively for any of its own graphical applications as well as support the various win32 applications written by third parties.
Programming Windows, 5th Edition ISBN 1-5723-1995-X -Intermediate/Advanced
The book for using the Microsoft Foundation Classes. While ReactOS does not support MFC, we could potentially do so in the future if someone were to implement it. Of course, one would have to be thoroughly familiar with MFC to do so.
Programming Windows with MFC ISBN 1-5723-1695-0 -Intermediate/Advanced
The references here are tagged as Introductory, Intermediate, or Advanced. However, the tags are in the context of operating system knowledge, not general computer science knowledge. In general, one should be at the Intermediate for programming to fully understand the Introductory material here. Introductory material tends to be concept explanations. By the time implementation begins being covered in depth, we're in the Intermediate range.
An excellent overview and introduction to the principles behind operating systems. This link contains much of the information the Minix OS book also has, but of course does not include OS specific implementations, just generalized ones. If you want an introduction to operating systems, this is the page to start with.
This explains the principles behind how a computer boots into an operating system. It doesn't delve into the code behind it, but provides the general outline of what is going on.
A tutorial on how to write your own simple kernel. Some of this won't make much sense unless you're familiar with the Introductory materials.
The book for learning about the Windows operating system. This book covers 2000, XP, and Server 2003.
Windows Internals, Fourth Edition ISBN 0-7356-1917-4 -Intermediate/Advanced
This is perhaps the only book that examines the internals of the NTFS file system.
Windows NT File System Internals ISBN 1-5659-2249-2 -Advanced
WDM is the driver model used in 2000, XP, and Vista, though Vista is slowly transitioning it out. As ReactOS' aim is for XP compatibility, we will also be implementing WDM.
Programming the Microsoft Windows Driver Model, Second Edition ISBN 0-7356-1803-8 -Advanced
The new driver model for Windows Vista. As Microsoft has tied in DirectX 10 to this, ReactOS will eventually need to implement it.
Developing Drivers with the Windows Driver Foundation ISBN 0-73-562374-0 -Advanced