ChangeLog-0.2.6

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Revision as of 12:51, 6 April 2005 by 83.199.51.3 (talk) (Links to people names)
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The changelog for 0.2.6 in terms meaningful to technical end-users.

Generic

FREELDR

HAL

NTOSKRNL

ATAPI

  • Works now with HDDs larger than 128 GB

ADVAPI32

KERNEL32

PSAPI

CRTDLL

  • Most old stuff deleted. Now share source with msvcrt via crt.lib

MSVCRT

  • Everything moved into crt.lib

VFAT

WIN32K

  • Implement NtGdiDdGetDriverInfo and NtGdiDdWaitForVerticalBlank for directx. Untested yet. (Magnus Olsen)

Networking

NDIS

PCNET

EXPLORER/WINEFILE

  • support for owner drawn context menus (Martin Fuchs)
  • changed icon symbols

IBROWSER

DirectX

  • fix some bugs in GetDeviceData so it working now.
  • It's working now in Unreal Tourment
  • Bug fix from 0.2.6 RC1 was

1. The Y-axis are not longer choppy

2. The mouse does not have a delay at 50ms as Directx doc say. it make it no longer choppy.

3. Set right time stamp on the mouse buffer packet

4. Set calaction right value for event counter for GetDevice 50ms equal with one evnet counter.

  • Now even more DirectX apps working.

(Magnus Olsen).

Libraries shared with Wine

More merging

  • Better OLE/DCOM Support
  • MSI/Windows Installer support
  • Richedit Support
  • Tons of Unicode conversion

SMSS

  • Session manager actually beginning manage environment subsystems.
  • Progress in booting kernel mode and user mode environment subsystem from the registry.

CSRSS

  • Initial code to register itself in the SM as the environment subsystem server for Win32 console programs.

USER32

32 Users at the same time

SHELL32

  • launching of display properties dialog by using the desktop context menu (Martin Fuchs)

FMIFS

VGA

RTL

USB

  • Drivers from Linux (Cromwell actually) are ported to ReactOS, and OHCI host controller driver is now working fine. However no class drivers has been developed yet, so no usb devices work right now. Next release (0.3.0) will have support for USB keyboards and mice, and also quite more popular UHCI controller. (Aleksey Bragin)

VIDEOPRT

  • NVIDIA Windows 2000 driver works

SERIAL

  • Start of the serial driver: Handle write support and some IOCTL codes. (Hervé Poussineau)
  • Implemented IOCTL_SERIAL_GET_STATS and IOCTL_SERIAL_CLEAR_STATS. (Saveliy Tretiakov)