XGI shows PCI Express graphics card, releases source code ..
Moderator: Moderator Team
-
- Posts: 651
- Joined: Mon Mar 28, 2005 6:59 pm
- Location: New Hampshire of United States of America
- Contact:
XGI shows PCI Express graphics card, releases source code ..
"Graphics card maker XGI demonstrated its first PCI Express graphics card at the Intel Developer Forum in Taipei. Code-named XG47, the new graphics chip is built in 130 nm, will target the entry-level segment, support DirectX 9.0 Shader Model 2.0 and integrate a 64-bit DRAM interface. ... "
http://www.tomshardware.com/hardnews/20 ... 51739.html
A chance to port it to ROS?
http://www.tomshardware.com/hardnews/20 ... 51739.html
A chance to port it to ROS?
* * * * * * * * * * * * *
Tom Lee M / BigGoofyGuy
* * * * * * * * * * * * *
Tom Lee M / BigGoofyGuy
* * * * * * * * * * * * *
-
- Posts: 651
- Joined: Mon Mar 28, 2005 6:59 pm
- Location: New Hampshire of United States of America
- Contact:
A Project for Someone?
I posted in case someone was interested in porting it to ROS.
8)
8)
* * * * * * * * * * * * *
Tom Lee M / BigGoofyGuy
* * * * * * * * * * * * *
Tom Lee M / BigGoofyGuy
* * * * * * * * * * * * *
Hmm porting might be a good idea.
Hmm will use windows drivers no need for porting.
At this point I guess the directX is still opengl directX. So interface between opengl and directX driver is require for a short cut or a port of driver from direct X to opengl. Note the port to build a interface for more use ie with windows drivers no directX but we have a opengl directX no problem.
Note porting parts out of the driver into our VGA driver to make it more directX/opengl compad. Is a option if the licence is inside range to be used.
At this point I guess the directX is still opengl directX. So interface between opengl and directX driver is require for a short cut or a port of driver from direct X to opengl. Note the port to build a interface for more use ie with windows drivers no directX but we have a opengl directX no problem.
Note porting parts out of the driver into our VGA driver to make it more directX/opengl compad. Is a option if the licence is inside range to be used.
There is solution that uses OpenGL by Direct3D apps. http://www.scitechsoft.com/products/ent/gld_home.php
No, the pci-port, usb-port, firewire-port should be the same, just the drivers differ.Harteex wrote:Well the PC hardware drivers won't work on PowerPC anyway, since the hardware is all newAsraniel wrote:its always better to have open source drivers. What is if you use reactos on powerpc? the binary drivers will not work!! thats the reason why open source is so important
-
- Posts: 91
- Joined: Mon Dec 06, 2004 8:37 pm
- Location: BAEK CITY (Beek, Limburg, The Netherlands, Europe, Earth)
- Contact:
I think once NT supported other CPU's
Once got an old CD, Windows NT 3.51 Resource Kit.
On it there were tools for windows with different CPU's
i386, PPC, and others
Once got an old CD, Windows NT 3.51 Resource Kit.
On it there were tools for windows with different CPU's
i386, PPC, and others
"you laugh at me because I'm different, I laugh at you because you're all the same"
http://www.il.fontys.nl/~andre
http://www.il.fontys.nl/~andre
Ohhh no!
Nope, there you got it wrong, porting to other platforms is already started, yet only for fun/testing but I am confident we will se ReactOS for many different plattforms from Routers to Mainframe computers.Nicram wrote:ROS will be Windows NT compatible. Windows runs only on x86 CPUs
So far PPC and XBox is under development (xbox is x86 but different in many aspects).
-
- Posts: 26
- Joined: Sun Mar 27, 2005 9:19 am
-
- Posts: 198
- Joined: Sun Jan 16, 2005 5:47 pm
- Location: Duesseldorf, Germany
- Contact:
Who is online
Users browsing this forum: Bing [Bot] and 28 guests