Has anyone tested the Open Watcom C compiler (DOS and Windows) in ReactOS?
I ask because I am in the process of making a concept for a GPLv3 open source game that I want to port to both FreeDOS and ReactOS, and I want it to be able to compile on both OSes. So if you tested it I would like to know any errors or glitches that were on ReactOS's part that you may have seen while testing it.
Anyone tested Open Watcom C Compiler?
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Anyone tested Open Watcom C Compiler?
I'm a MugenFighter, but not the one you are thinking about. I'm actually MugenFighterTube. Now don't ask about MugenFighter's characters.
Re: Anyone tested Open Watcom C Compiler?
search.php?keywords=Watcom&terms=all&au ... mit=Search
https://jira.reactos.org/browse/CORE-10 ... 2watcom%22
https://jira.reactos.org/browse/CORE-10488
https://jira.reactos.org/browse/CORE-10 ... 2watcom%22
https://jira.reactos.org/browse/CORE-10488
Last edited by middings on Tue Feb 07, 2017 12:40 am, edited 1 time in total.
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Re: Anyone tested Open Watcom C Compiler?
Thanks I forgot about Jira, sorry. I took a long break from ReactOS before finally deciding to check it out again. Again, sorry.
I'm a MugenFighter, but not the one you are thinking about. I'm actually MugenFighterTube. Now don't ask about MugenFighter's characters.
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Re: Anyone tested Open Watcom C Compiler?
If you want to go with the Open Watcom C compiler toolchain you might wanna swap out the WASM backend with HJWASM. Development and/or maintenance on WASM may have stalled while HJWASM is seeing active development, per github history.MugenFighter wrote:Has anyone tested the Open Watcom C compiler (DOS and Windows) in ReactOS?
I ask because I am in the process of making a concept for a GPLv3 open source game that I want to port to both FreeDOS and ReactOS, and I want it to be able to compile on both OSes. So if you tested it I would like to know any errors or glitches that were on ReactOS's part that you may have seen while testing it.
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