Hi everyone.
I'm porting a Direct3D 9 C++ application to ReactOS. I'd like to know how I can use d3dx9.h components cause when I include the file I get an error about undefined max variable. Here it is:
I don't know much about the ROS internals, but I don't think there is a DirectX equivalent in ReactOS. I believe the current approach is a D3D wrapper to OpenGL. Try a forum search and see what pops up for that, or maybe someone with more knowledge will give you a better answer.