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- Posts: 16
- Joined: Mon May 07, 2012 6:16 pm
I'm porting a Direct3D 9 C++ application to ReactOS. I'd like to know how I can use d3dx9.h components cause when I include the file I get an error about undefined max variable. Here it is:
My C++ code is this:
Code: Select all
I have included the Direct3D 9 lib at CMakeLists.txt but there is no d3dx9 library
Does anyone know the answer to this problem?
- Posts: 969
- Joined: Sat Sep 05, 2009 9:26 pm
I don't know much about the ROS internals, but I don't think there is a DirectX equivalent in ReactOS. I believe the current approach is a D3D wrapper to OpenGL. Try a forum search and see what pops up for that, or maybe someone with more knowledge will give you a better answer.
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