ReactOS icon set

The place to bring up any design issues, or post your own creations

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mf
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Post by mf »


Crappish
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Post by Crappish »

Why the folders are grey? It makes the explorer look kinda dull, and besides, if you have drives on grey and folders on i.e. yellow, like in Windows, it makes the tree easier to comprehend.

Observation of the explorer itself: Why the lines between items? It makes the tree look so '80ish...
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mf
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Post by mf »

crappish wrote:Why the folders are grey?
Because I tried to make them yellow but they ended up being butt-ugly. As a change of pace, this looks clean and is easy on the eyes.

Crappish
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Post by Crappish »

I don't think that looks butt ugly...

[ external image ]

That makes it lot easier to comprehend. Of course, in that case, the folder need some borders or contrast differences reworked on it, but still, already in this look, it is more "readable".

I also made few other changes.
- Changed few lines to proper font
- Made the expand/contract boxed pixel smaller
- Removed the lines
Last edited by Crappish on Fri Apr 08, 2005 9:30 pm, edited 1 time in total.
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mf
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Post by mf »

crappish wrote:I don't think that looks butt ugly...
Opinions differ.
crappish wrote:- Changed few lines to proper font
Sorry, but ReactOS legally can't use Tahoma since it is a copyrighted font. Wait till Greenville becomes usable in ReactOS.

Crappish
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Post by Crappish »

Opinions might differ but such should not be decided by looks but by terms of UI design/usability. Like I mentioned earlier, UI design rules apply to icons also, i.e. in form of colour use.
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mf
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Post by mf »

Colors may aid recognition (the only real icon design rule), but to me this is of minor priority. I could end up "color coding" everything but it'll just look crap imho. When I have some time left after replacing all icons I'll probably make some colored folders for MacOS-style customized folder colorizing, and the user could then optionally choose yellow folders to be the default if he/she prefers that.

Crappish
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Post by Crappish »

Well, to mention few rules which also apply to icons:
-limitations of human perception (not just color blindness)
-working memory vs. long term memory (Model Human Processor, Recognition)
-cues in working memory (both, opposite and parallel)
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Dr. Fred
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Post by Dr. Fred »

I really like the new icons, but I think others are right with the regonize thing, but it must be possible to find a color that doesn't butt ugly, but diffent to the file grey.

However the next thing that realy has to be replaced is the ugly toolbar.

Crappish
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Post by Crappish »

Dr. Fred wrote:However the next thing that realy has to be replaced is the ugly toolbar.
Well, that's whole another matter as I don't think there is anyone actively developing the explorer at the moment...
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mf
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Post by mf »

crappish wrote:Well, to mention few rules which also apply to icons:
That's still all related to recognition. Which still is the only rule.
crappish wrote:-limitations of human perception (not just color blindness)
If you can't perceive it, you can't recognize it. Recognition.
crappish wrote:-working memory vs. long term memory (Model Human Processor, Recognition)
-cues in working memory (both, opposite and parallel)
If you can't remember what it looks like, you can't recognize it. Recognition.
crappish wrote:Well, that's whole another matter as I don't think there is anyone actively developing the explorer at the moment...
*cough*
Also, I can replace any icon or image (in this case it's drivebar.bmp) with proper developer approval, whether the associated module is being actively developed or not.

Crappish
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Post by Crappish »

crappish wrote:-limitations of human perception (not just color blindness)
Including, amongst other things; cell color sensivity, color blindness, focus/refocus, shape recognition and how do we process colors.
crappish wrote:-working memory vs. long term memory (Model Human Processor, Recognition)
This has nothing to do with remembering things. It's tad too complicated to explain in short, it is about Model Human Processor and what happens in the recognition process.
crappish wrote:-cues in working memory (both, opposite and parallel)
Well, this should be self evident.



mf wrote:*cough*
Also, I can replace any icon or image (in this case it's drivebar.bmp) with proper developer approval, whether the associated module is being actively developed or not.
You develop the explorer? In that case, get rid of the ugly lines in the tree. 8)
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mf
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Post by mf »

crappish wrote:You develop the explorer? In that case, get rid of the ugly lines in the tree. 8)
Actually, no.

Harteex
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Post by Harteex »

My opinion is that I really liked the first folder icons you came up with. This folder icon you use here is the only icon you've made here that I don't really like ;)

Floyd
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Post by Floyd »

crappish wrote:I don't think that looks butt ugly...

[ external image ]

That makes it lot easier to comprehend. Of course, in that case, the folder need some borders or contrast differences reworked on it, but still, already in this look, it is more "readable".

I also made few other changes.
- Changed few lines to proper font
- Made the expand/contract boxed pixel smaller
- Removed the lines
i actually prefer the lines, though i would like them either transparent or not so dark, it's very distracting. but yes, when i do stuff like webpages and php scripting the lines help me visual the directory structures better.
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