XGI shows PCI Express graphics card, releases source code ..

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tomleem
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XGI shows PCI Express graphics card, releases source code ..

Post by tomleem » Tue Apr 12, 2005 2:19 pm

"Graphics card maker XGI demonstrated its first PCI Express graphics card at the Intel Developer Forum in Taipei. Code-named XG47, the new graphics chip is built in 130 nm, will target the entry-level segment, support DirectX 9.0 Shader Model 2.0 and integrate a 64-bit DRAM interface. ... "
http://www.tomshardware.com/hardnews/20 ... 51739.html

A chance to port it to ROS?

:idea:
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Tom Lee M / BigGoofyGuy
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loki1985
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Post by loki1985 » Tue Apr 12, 2005 2:51 pm

hmm, interesting. this movement for driver sources is really nice. but the devs should try to get the existing binary drivers working first. but maybe source could help tracking down problems with driver....

tomleem
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A Project for Someone?

Post by tomleem » Tue Apr 12, 2005 2:57 pm

I posted in case someone was interested in porting it to ROS.
8)
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Nicram
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Post by Nicram » Tue Apr 12, 2005 3:33 pm

ROS will allow using drivers tht are used with Windows. THERE IS NO NEED of PORTING something, when it's working in Windows. Please understand that.
Porting is good for other OS.

oiaohm
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Hmm porting might be a good idea.

Post by oiaohm » Wed Apr 13, 2005 4:41 am

Hmm will use windows drivers no need for porting.

At this point I guess the directX is still opengl directX. So interface between opengl and directX driver is require for a short cut or a port of driver from direct X to opengl. Note the port to build a interface for more use ie with windows drivers no directX but we have a opengl directX no problem.


Note porting parts out of the driver into our VGA driver to make it more directX/opengl compad. Is a option if the licence is inside range to be used.

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Post by Nicram » Wed Apr 13, 2005 12:38 pm

There is solution that uses OpenGL by Direct3D apps. http://www.scitechsoft.com/products/ent/gld_home.php

Asraniel
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Post by Asraniel » Wed Apr 13, 2005 7:56 pm

its always better to have open source drivers. What is if you use reactos on powerpc? the binary drivers will not work!! thats the reason why open source is so important

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Post by Harteex » Thu Apr 14, 2005 12:35 am

Asraniel wrote:its always better to have open source drivers. What is if you use reactos on powerpc? the binary drivers will not work!! thats the reason why open source is so important
Well the PC hardware drivers won't work on PowerPC anyway, since the hardware is all new ;)

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Post by Jaix » Thu Apr 14, 2005 6:39 am

Harteex wrote:
Asraniel wrote:its always better to have open source drivers. What is if you use reactos on powerpc? the binary drivers will not work!! thats the reason why open source is so important
Well the PC hardware drivers won't work on PowerPC anyway, since the hardware is all new ;)
No, the pci-port, usb-port, firewire-port should be the same, just the drivers differ.

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Post by Nicram » Thu Apr 14, 2005 12:34 pm

ROS will be Windows NT compatible. Windows runs only on x86 CPUs ;)

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Post by A-v-S » Thu Apr 14, 2005 1:01 pm

I think once NT supported other CPU's

Once got an old CD, Windows NT 3.51 Resource Kit.

On it there were tools for windows with different CPU's

i386, PPC, and others
"you laugh at me because I'm different, I laugh at you because you're all the same"

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Jaix
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Ohhh no!

Post by Jaix » Thu Apr 14, 2005 2:02 pm

Nicram wrote:ROS will be Windows NT compatible. Windows runs only on x86 CPUs ;)
Nope, there you got it wrong, porting to other platforms is already started, yet only for fun/testing but I am confident we will se ReactOS for many different plattforms from Routers to Mainframe computers.

So far PPC and XBox is under development (xbox is x86 but different in many aspects).

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Post by Harteex » Thu Apr 14, 2005 6:07 pm

A-v-S wrote:I think once NT supported other CPU's

Once got an old CD, Windows NT 3.51 Resource Kit.

On it there were tools for windows with different CPU's

i386, PPC, and others
Yep.

Windows NT was also available for Alpha

Blaskowicz
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Post by Blaskowicz » Thu Apr 14, 2005 7:56 pm

A-v-S wrote:I think once NT supported other CPU's
It still does (IA64 and AMD64 versions of XP and 2003; and I guess the Xbox2 which is PPC will have some NT kernel)

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Post by Pentiumforever » Thu Apr 14, 2005 9:22 pm

AMD64 has not many differents to x86 so its some times called x86-64

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