Mantle --> 3D .. realistic
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Mantle --> 3D .. realistic
Hi,
you should include .. really ..
http://www.heise.de/newsticker/meldung/ ... eitrag.rdf
(maybe find anyone an English Report)
http://dice-technical-director-johan-an ... spump.com/
Perhaps, should, when someone on twitter it is, reactos mention :
https://twitter.com/repi
that he on ReactOS would welcome be, if he would care even mantle...
It would be certainly great...
https://www.google.com/#q=Johan+Anderss ... ector+DICE
that would be something for ReactX as another/exta standard... In addition to DX11 that it Additionally could integrate...
by the original designer... Inventor/Builder, where he would have the opportunity to knock yourself totally...
and we would as a user then a hammer product for 3D that the producers all or just because it will be hardware at all... support... and a common Standart meet...
At this point a leader could be ReactOS operating system that directly with support that could...
An invitation to him... or a mail or a reply in his blog or twitter nothing bad would certainly...
as answer.. "greetings from Reactos" or something ..
best regards
Blacky
you should include .. really ..
http://www.heise.de/newsticker/meldung/ ... eitrag.rdf
(maybe find anyone an English Report)
http://dice-technical-director-johan-an ... spump.com/
Perhaps, should, when someone on twitter it is, reactos mention :
https://twitter.com/repi
that he on ReactOS would welcome be, if he would care even mantle...
It would be certainly great...
https://www.google.com/#q=Johan+Anderss ... ector+DICE
that would be something for ReactX as another/exta standard... In addition to DX11 that it Additionally could integrate...
by the original designer... Inventor/Builder, where he would have the opportunity to knock yourself totally...
and we would as a user then a hammer product for 3D that the producers all or just because it will be hardware at all... support... and a common Standart meet...
At this point a leader could be ReactOS operating system that directly with support that could...
An invitation to him... or a mail or a reply in his blog or twitter nothing bad would certainly...
as answer.. "greetings from Reactos" or something ..
best regards
Blacky
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- Joined: Tue Dec 20, 2005 12:55 pm
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Re: Mantle --> 3D .. realistic
read the links.. Mantle it is an interesting Grafic thing like gl and Directx... AMD support it ..
and if you understand anything not, take an translator and read it in the german forum *g*
"what" .. how rude.. *g*
best regards
Blacky
and if you understand anything not, take an translator and read it in the german forum *g*
"what" .. how rude.. *g*
best regards
Blacky
Re: Mantle --> 3D .. realistic
That you think a machine translator is enough to understand text written in a foreign language is part of the problem here. If you cannot properly express yourself in English, find a German speaker who can to help you do so. We've been over this in the past.
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Re: Mantle --> 3D .. realistic
The other issue here is the fact that ROS won't include what isn't in XP/2003. What we need to do is get driver support fixed. Then someone with a Radeon card can download the support they need from AMD.
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Re: Mantle --> 3D .. realistic
not only AMD, it should work also with more new GForce Cards also like i told in the Report ..
this with the Driverarch it is clear, this mus at first work well ..
best regards
Blacky
this with the Driverarch it is clear, this mus at first work well ..
best regards
Blacky
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Re: Mantle --> 3D .. realistic
i guess he meant about this Graphic API... it is a low level API
here found some articles about it
but wiki article is way limited
this is another article about the same program
hope these help
here found some articles about it
Code: Select all
http://en.wikipedia.org/wiki/Mantle_(API)
this is another article about the same program
Code: Select all
http://www.anandtech.com/show/7371/understanding-amds-mantle-a-lowlevel-graphics-api-for-gcn
Re: Mantle --> 3D .. realistic
I know what Mantle is. What I do not know is why it's being brought up.
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Re: Mantle --> 3D .. realistic
I guess the idea is that if we are going to support OpenGL and DirectX, we might as well support this newer API extension set as well. It would be nice if we could support all 3 standards, and do so natively using highly optimized code. But like we all keep saying, if Windows doesn't support it out of the box, then why should we? Now if functionality is missing for Windows itself, then those who want it should write that, and then ROS users will have it.Z98 wrote:I know what Mantle is. What I do not know is why it's being brought up.
A brainstorm would be to create an open source implementation of Mantle, and then use wrappers around that to get DirectX and OpenGL.
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Re: Mantle --> 3D .. realistic
"A brainstorm...." +1
and therewith can maybe the founder of mantle helping us for have more hands .. and.. more knowing about ..
(why should he help us) because, Reactos it is later "the" Win Platform for free and .... for all.. and for games also ..
best regards
Blacky
and therewith can maybe the founder of mantle helping us for have more hands .. and.. more knowing about ..
(why should he help us) because, Reactos it is later "the" Win Platform for free and .... for all.. and for games also ..
best regards
Blacky
Re: Mantle --> 3D .. realistic
The eagerness with which people try to make work for others is impressive. Considering Mantle would come backed into the graphics driver that supports it, we need do nothing to get support for it beyond getting the graphics driver infrastructure working.
Re: Mantle --> 3D .. realistic
+1 "I love hard work! I can spend days watching someone do it!"Z98 wrote:The eagerness with which people try to make work for others is impressive. Considering Mantle would come backed into the graphics driver that supports it, we need do nothing to get support for it beyond getting the graphics driver infrastructure working.
Re: Mantle --> 3D .. realistic
This should go to the FAQ: "read this if you want help" and ROS fortunes file.Z98 wrote:The eagerness with which people try to make work for others is impressive.
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