Don't you think Chromium B.S.U. deserves to be on that list too ?
I mean it could be a default game included in ReactOS iso .....

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I took that more as wishing someone would find existing open source implementations or comparable and possibly include a couple in ROS and others in RAPPS. So the first step is to survey what people like, then see what open source implementations or comparable ones exist.middings wrote:Did you make a wish or did you just volunteer to write "open source... games" for ReactOS?
Don't bother with ReactOS when DOSBOX can do the trick, imho. Some old games like Wolfenstein or B17 Flying Fortress probably can run off DosBos with minimal fuss. During those days some of us had loads of crap dealing with Microsoft Windows 95 and 98 EMS memory issues simply tackling games like Romance of Three Kingdoms in Windows. It is kinda unnecessary dealing with EMS memory on ReactOS assuming we are on 64 bit machines offering 8GB RAM. Besides memory is dirt cheap from China and Taiwan these days we probably have better use of shipping lanes in South China Sea or transcontinental railways that they are building.PurpleGurl wrote:I took that more as wishing someone would find existing open source implementations or comparable and possibly include a couple in ROS and others in RAPPS. So the first step is to survey what people like, then see what open source implementations or comparable ones exist.middings wrote:Did you make a wish or did you just volunteer to write "open source... games" for ReactOS?
The classic FPS ones would be tricky, but there are ways around it. There are alternative game engines, and they're 32-bit, so they will work in a future 64-bit ROS port. The problem is to get them to work, they'd need the original game, image, and sound files. Now for some, users have written their own replacements of not just maps/levels, but base game files and sprites as well. So while you wouldn't have Wolf3d or Doom, you'd likely have something equally entertaining.
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