florian wrote 'was'. Does that mean ReactX is not going to be developed anymore?florian wrote:And let's not forget ReactX (as an intended DirectX substitute) which was once tried to be developed by some members of ReactOS.
By the way. How is the OpenGL doing?
If ReactOS will be 100 percent MS Windows compatible then ReactX is not important, right? Isn't DirectX enough?
( I mean we should be able to use MS DirectX on ReactOS. )
Why ReactX then?
What will we do with ReactX on beagleboard? ( I see no other reason ) ( IA32 programs don't run on ARM natively, right? )
Isn't OpenGL enough on ARM ?
( At least from gaming point of view )
My actual question is why develop ReactX at all?
Please update that ReactX page.( If required )
What versions of OpenGL work as of 0.4.6?
I asked these questions here because the other topic is not about the same subject.
I am not a programmer.