Search found 17 matches

by grschneider
Thu May 13, 2010 12:21 pm
Forum: Development Help
Topic: What to do if I have code suggestions?
Replies: 5
Views: 7225

Re: What to do if I have code suggestions?

shedokan wrote:And what if the change is not a bug fix but let's say something that is repeated twice so it's not a bug, can I put that into bugzilla?
Sure you can put that into bugzilla. The chances for simple changes (like removing duplicate codes) to make it into the source tree are pretty high in fact.
by grschneider
Fri Oct 30, 2009 8:28 pm
Forum: General Discussion and Feedback
Topic: Built-in soundfont support for MIDI?
Replies: 93
Views: 55877

Re: Built-in soundfont support for MIDI?

I tried installing an english twsynth release from a japanese sourceforge site. Link: http://sourceforge.jp/projects/twsynth/releases/ Result: it has some problems installing, but playing midi files using the "Windows audio driver" works. Virtual machine was VBox with the typical audio dri...
by grschneider
Wed Oct 28, 2009 1:10 pm
Forum: General Discussion and Feedback
Topic: Built-in soundfont support for MIDI?
Replies: 93
Views: 55877

Re: Built-in soundfont support for MIDI?

Fred: I wasn't talking about refresh rate ("feel"), but frame rates. Just been using Hz terms due to my signal processing background. Most ppl obviously confuse the frame rate/refresh rate. Nintendo Maniac64: the background of the used sound font is quite important - that might be a proble...
by grschneider
Tue Oct 27, 2009 11:48 am
Forum: General Discussion and Feedback
Topic: Built-in soundfont support for MIDI?
Replies: 93
Views: 55877

Re: Built-in soundfont support for MIDI?

True for young ppl who are used to playing fast paces games. Most parts of the population wouldn't care.
I'll have a look at that fluidsynth app/driver, might be useful.
by grschneider
Tue Oct 27, 2009 10:56 am
Forum: General Discussion and Feedback
Topic: Built-in soundfont support for MIDI?
Replies: 93
Views: 55877

Re: Built-in soundfont support for MIDI?

And 8mb is bloat considering that our bootcd with debug symbols has a size of 35mb atm. Thats >20% for an add-on. :D
by grschneider
Tue Oct 27, 2009 10:55 am
Forum: General Discussion and Feedback
Topic: Built-in soundfont support for MIDI?
Replies: 93
Views: 55877

Re: Built-in soundfont support for MIDI?

As for your 48 vs. 96kHz comparison: I can't comment from a professional pov. Haven't got such hardware or experience. But from a signal processing point of view very few ppl should be able tell the difference. Its like advertisements for lcds and tvs. "I need 100Hz to make it look right" ...
by grschneider
Mon Oct 26, 2009 2:29 pm
Forum: General Discussion and Feedback
Topic: Built-in soundfont support for MIDI?
Replies: 93
Views: 55877

Re: Built-in soundfont support for MIDI?

Being able to distinguish between 128kbit MP3 CBR and CD Quality doesn't make anyone an audiophile imo, most ppl I know can do that. Just got to know how those MPEG artefacts sound. As for 96kHz sample rates I'd say they're cool for sound recording and editing purposes, but not too useful for playba...
by grschneider
Sat Aug 22, 2009 3:40 pm
Forum: General Discussion and Feedback
Topic: Acid test for win32k and GDI
Replies: 7
Views: 6304

Re: Acid test for win32k and GDI

http://img256.imageshack.us/img256/6479/bltrop.png That's the bltrop test (rostests\dibtests\bltrop), it was used to test the correctness of BitBlt and StretchBlt raster operations and some pattern brush problems. Creating such a test is easy, just start with a win32 skeletton and add various drawi...
by grschneider
Sat Aug 22, 2009 3:33 pm
Forum: General Discussion and Feedback
Topic: Acid test for win32k and GDI
Replies: 7
Views: 6304

Re: Acid test for win32k and GDI

That kind of test already exists in rostests. Drawing related visual tests can be found in rostests/dibtests, plenty of assorted visual ones in rostests/tests. The most important visual tests are applications nevertheless, the addition of the paint clone for example allowed to fix several bugs. Let ...
by grschneider
Thu Aug 20, 2009 10:02 pm
Forum: General Discussion and Feedback
Topic: looking to hire
Replies: 35
Views: 21302

Re: looking to hire

Another way to contact the project coordinator ("Fireball") per email: aleksey@reactos.org
by grschneider
Tue Aug 04, 2009 1:11 am
Forum: General Discussion and Feedback
Topic: ReactOS installation experience (real machine and VMware)
Replies: 20
Views: 46838

Re: ReactOS installation experience (real machine and VMware)

If you don't like using the Bugzilla webinterface, try Deskzilla.
Quite useful to keep track of certain bugs and to get an overview.
ReactOS has got an open source license for that tool, see here: http://www.reactos.org/wiki/Deskzilla
by grschneider
Mon Jul 27, 2009 9:14 pm
Forum: General Discussion and Feedback
Topic: What does arwinss mean?
Replies: 29
Views: 28348

Re: What does arwinss mean?

I thought it's Alternative Research WINdows SubSystem
by grschneider
Fri Jun 05, 2009 7:54 pm
Forum: Development Help
Topic: DIB Engine?
Replies: 6
Views: 8813

Re: DIB Engine?

I don't think that the wine and reactos dib engine have 100% comparable functionality. Our dib engine is constructed to comply with the needs of win32k, wine relies on their gdi32 implementation. All basic ReactOS dib calls are split into Nt, Int and Eng functionality, wine should (haven't checked t...
by grschneider
Fri May 29, 2009 10:35 pm
Forum: Development Help
Topic: DIB Engine?
Replies: 6
Views: 8813

Re: DIB Engine?

Those functions in win32k/dib provide the most low level drawing functionality. Codes related to BitBlt functions that do not require SRCCOPY operations are generated by gendib (tools/gendib). Bitblt SRCCOPY functions are available in win32/dib, they're optimized since they're common. Everything els...
by grschneider
Mon Jul 21, 2008 3:28 pm
Forum: Design
Topic: Image for MIDI interface.
Replies: 19
Views: 26169

Re: Image for MIDI interface.

Why not use this one? It's not a midi-keyboard, but music fits the context.
[ external image ]

It can be found here:
tango-icon-theme-0.8.1\[size]\mimetypes\audio-x-generic.png