Search found 234 matches

by Nintendo Maniac 64
Sat Sep 06, 2014 12:19 am
Forum: ReactOS Website discussion
Topic: Cannot change password after 1-time login
Replies: 4
Views: 12277

Re: Cannot change password after 1-time login

Webunny wrote:You request a NEW password, but you have no old one?
I requested a new password because I forgot my old one, but I was not given a new password. Instead, I was given a link that would let me log log in for 1 session only.

You can try this out yourself here:
https://reactos.org/user/password
by Nintendo Maniac 64
Fri Sep 05, 2014 9:29 pm
Forum: ReactOS Website discussion
Topic: Cannot change password after 1-time login
Replies: 4
Views: 12277

Cannot change password after 1-time login

I selected the "Request a new password", and that sent me an email with a link for a 1-time login. When I tried to change my password, it asked for my current password. The problem is that the email with the 1-time login did not actually provide a password, so I have no idea what my curren...
by Nintendo Maniac 64
Tue Jun 04, 2013 5:06 am
Forum: Support
Topic: No email notification for wiki watchlist
Replies: 4
Views: 5974

Re: No email notification for wiki watchlist

The issue isn't so much as keeping up with ReactOS versions as it is knowing when we can officially start record-keeping of application compatibility testing. As a heads up, I used to get email notification back with the old website, particularly when the 0.3.14 test page was created and whenever it...
by Nintendo Maniac 64
Fri May 31, 2013 10:52 pm
Forum: Support
Topic: Cannot Remove ReactOS from my computer
Replies: 17
Views: 20595

Re: Cannot Remove ReactOS from my computer

I know you said you didn't like Linux, but just temporarily have you tried putting Parted Magic on a USB drive? It's what I use to manage hard drive stuff if I need something independent of the OS on said hard drive(s).

http://www.partedmagic.com
by Nintendo Maniac 64
Fri May 31, 2013 10:43 pm
Forum: Support
Topic: No email notification for wiki watchlist
Replies: 4
Views: 5974

No email notification for wiki watchlist

As a tester I am particularly interested in the "Tests for 0.3.xx" pages and have set up my "raw watchlist" to have future versions (Tests for 0.3.16, Tests for 0.3.17, etc) even though the wiki pages don't exist yet. This was so that I could get notification of when those pages ...
by Nintendo Maniac 64
Mon Jun 11, 2012 9:24 am
Forum: General Discussion and Feedback
Topic: EPIC WIN!
Replies: 1324
Views: 1444129

Re: EPIC WIN!

Dang it, I didn't know this topic existed, otherwise I wouldn't be waiting for 0.3.15 to re-test a bunch of stuff I have. And apparently many screenshots from this thread have even been added to the homepage... Full Disclosure: I always wanted my screenshots of a visual novel working on ReactOS to b...
by Nintendo Maniac 64
Tue Feb 21, 2012 8:17 pm
Forum: General Discussion and Feedback
Topic: ReactOS Youtube videos
Replies: 5
Views: 2825

Re: ReactOS Youtube videos

Actually, if you do upload to YouTube, the codec used DOES matter. Because they do encode everything, for the best results, you should upload the highest quality possible. Assuming you don't care about the large filesize, any compatible lossless codec is perfect for this. Just remember, lossy -to-> ...
by Nintendo Maniac 64
Fri Nov 19, 2010 5:50 am
Forum: General Discussion and Feedback
Topic: Nearest neighbor resolution upscaling
Replies: 8
Views: 7592

Re: Nearest neighbor resolution upscaling

Wait wait wait... I never was talking about overriding the resolution of an individual window or programs. I'm talking about the main resolution setting that you set in the Windows control panel under "Display" and/or the Desktop properties and stuff - which is commonly changed on the fly ...
by Nintendo Maniac 64
Fri Nov 19, 2010 4:25 am
Forum: General Discussion and Feedback
Topic: Nearest neighbor resolution upscaling
Replies: 8
Views: 7592

Re: Nearest neighbor resolution upscaling

Why WOULDN'T it? A good example are visual novels - most of them use the 640x480 or 800x600 resolutions. On most modern higher-DPI LCD screens, a windowed 640x480 program window (especially for heavy reading), is SMALL . So in many cases, you have no choice but to run fullscreen if you want to actua...
by Nintendo Maniac 64
Fri Nov 19, 2010 1:15 am
Forum: General Discussion and Feedback
Topic: Nearest neighbor resolution upscaling
Replies: 8
Views: 7592

Re: Nearest neighbor resolution upscaling

I don't know about you, but normally the aspect ratio IS preserved when displaying a non-native resolution.

Heck just today I was at Walmart trying a laptop with Windows 7 and a 1600x900 display, and setting it to 800x600 put black bars on the sides... and this was crappy INTEL integrated graphics.
by Nintendo Maniac 64
Wed Nov 17, 2010 10:36 pm
Forum: General Discussion and Feedback
Topic: Nearest neighbor resolution upscaling
Replies: 8
Views: 7592

Re: Nearest neighbor resolution upscaling

But 1280x960 should map perfectly to 1280x1024...
by Nintendo Maniac 64
Wed Nov 17, 2010 8:14 am
Forum: General Discussion and Feedback
Topic: Nearest neighbor resolution upscaling
Replies: 8
Views: 7592

Nearest neighbor resolution upscaling

Another thing that really annoys me is upscaling filters that are on all the time. 640x480 should look great on 1280x1024 due to 4:1 exact pixel mapping, but unfortunately this isn't the case usually. Similar to the cleartype issue, the simplest way to know when to do this would be to just calculate...
by Nintendo Maniac 64
Wed Nov 17, 2010 7:45 am
Forum: General Discussion and Feedback
Topic: If/When ROS gets ClearType PLEASE lock it to the native res!
Replies: 0
Views: 3773

If/When ROS gets ClearType PLEASE lock it to the native res!

One thing that drives me CRAZY is that ClearType on Windows stays on even after changing to a non-native resolution. In particular, this is really annoying when running something that's only 640x480 or 800x600 in fullscreen. The easiest way would be to just deactivate ClearType when not displaying a...
by Nintendo Maniac 64
Thu Oct 21, 2010 2:07 pm
Forum: General Discussion and Feedback
Topic: Congratulations for 0.3.12!
Replies: 17
Views: 11558

Re: Congratulations for 0.3.12!

So 0.3.12 actually exists? Imagine that. :P


This means that people have actually played fricken Duke Nukem Forever before this release! XD