Search found 114 matches

by zefklop
Fri Jul 05, 2013 6:34 pm
Forum: Development Help
Topic: Compile Wine without libwine.dll linking
Replies: 5
Views: 12892

Re: Compile Wine without libwine.dll linking

We provide all functions which the dll or app might need, but not over a wrapper library, we do it like windows. If there's a function needed, it will be included by the derivate of the original windows dll we have in our tree. This is not entirely true. We use libwine for some purposes, especially...
by zefklop
Wed Apr 03, 2013 6:50 pm
Forum: General Discussion and Feedback
Topic: Some more testing, please!
Replies: 6
Views: 3006

Re: Some more testing, please!

Revision 58644 added the open source driver of the C-Media 8738/8768 audio chipset. "The latest release is 1.2.6 (July 13th 2009)" says the official site. Does it mean that the development is now taken over by the ROS team? The ROS team has integrated that last release into trunk so that ...
by zefklop
Tue Apr 02, 2013 6:26 pm
Forum: General Discussion and Feedback
Topic: Some more testing, please!
Replies: 6
Views: 3006

Some more testing, please!

Now that the testing asked by Z98 is over, It's my turn to ask you, the community, something. Revision 58644 added the open source driver of the C-Media 8738/8768 audio chipset. So, if any of you has one in their possession (see this list ), I would love to hear from them. The testing should be as s...
by zefklop
Sat Oct 27, 2012 2:04 pm
Forum: Off Topic
Topic: OS standardizing the hardware driver
Replies: 9
Views: 8999

Re: OS standardizing the hardware driver

Such standards already exist: PCI bus, VESA-compliant GPU, USB storage devices, SATA controllers... You couldn't even install windows or linux or <put your favorite OS here> on your computer without such standards. The current situation is far from being perfect (think about (wireless) network contr...
by zefklop
Thu Aug 23, 2012 11:00 am
Forum: General Discussion and Feedback
Topic: To VMWare users
Replies: 2
Views: 1990

Re: To VMWare users

That would be technically doable using the software rendering driver, but I'm afraid that without accelerated support (which only VMWare provides for windows, AFAIK), we're stuck.
by zefklop
Wed Aug 22, 2012 7:43 pm
Forum: General Discussion and Feedback
Topic: To VMWare users
Replies: 2
Views: 1990

To VMWare users

Some of you might have noticed that recent gallium opengl driver (using software rendering) was imported in trunk, and is now used as a backend for opengl software implementation in ReactOS. This upgrade was the occasion to fix seeral bugs in ReactOS. VMWare opengl driver is exactly the same as this...
by zefklop
Sun Feb 26, 2012 9:20 pm
Forum: Development Help
Topic: CMake Compiler Help
Replies: 7
Views: 7984

Re: CMake Compiler Help

Is your user name really <user>? No, I just changed that because of security reasons. But now that I see it, It wasn't necessary. I've uninstalled my own CMake like you asked me to, but nothing's changed about the errors. I even reinstalled the build environment to make sure that it was using it's ...
by zefklop
Sat Feb 18, 2012 1:58 pm
Forum: General Discussion and Feedback
Topic: ARM3
Replies: 18
Views: 6564

Re: ARM3

My point is, code names are common, and I haven't heard of anyone getting into legal trouble over private names for features or pending projects. Even duplicate trademark names for different markets are common too. There is both an Apple Computers and an Apple Records. (Outdated name now since they...
by zefklop
Thu Feb 16, 2012 3:14 pm
Forum: General Discussion and Feedback
Topic: MSHTML bug during Installation has been fixed
Replies: 34
Views: 16919

Re: MSHTML bug during Installation has been fixed

Indeed. As vic said, please test this, so this bug can be closed.

For those who also compile the test suite, please also run "ntdll_apitest NtAllocateVirtualMemory" from command line. (It's in c:\Reactos\bin). It should report no errors. Otherwise, please let us know.
by zefklop
Thu Feb 16, 2012 1:09 am
Forum: Off Topic
Topic: What do you think about JAVA?
Replies: 4
Views: 5674

Re: What do you think about JAVA?

PurpleGurl wrote:It is good for its intended purpose. I wouldn't try writing an OS with it.
That's because you're not brave enough ;-)
http://www.jnode.org/
by zefklop
Mon Feb 13, 2012 8:46 pm
Forum: General Discussion and Feedback
Topic: Gambit-C & Basic-256 work, FreeSSHd almost.
Replies: 11
Views: 9895

Re: Gambit-C & Basic-256 work, FreeSSHd almost.

A quick look at the code shows that the underlying kernel support is unimplemented.

I wonder how STATUS_NOT_IMPLEMENTED can end up to ERROR_INVALID_FUNCTION, though. The magic of NTSTATUS <> Win32 error mapping ;-)
by zefklop
Thu Jan 19, 2012 10:02 pm
Forum: General Discussion and Feedback
Topic: December 2011 meeting minutes
Replies: 31
Views: 13661

Re: December 2011 meeting minutes

I just edited the first post. Sorry for the confusion about 0.3.15. The idea was mentioned by Sylvain, but no decision were taken. I should have been clearer on this issue.
by zefklop
Thu Jan 19, 2012 12:10 am
Forum: General Discussion and Feedback
Topic: December 2011 meeting minutes
Replies: 31
Views: 13661

Re: December 2011 meeting minutes

I can't believe that an official release would contain a bug that could prevent people from completing installation. I just don't see the point at all. The issue has been discussed a great number of times and was very controversial, as shows the vote result. Some were against, some favoured a relea...
by zefklop
Tue Jan 17, 2012 9:31 pm
Forum: General Discussion and Feedback
Topic: ReactOS Meeting Minutes
Replies: 12
Views: 86983

December 2011 meeting minutes

The december 2011 meeting were postponed to 5th of January 2012. 20:05 : Aleksey Bragin calls the meeting open. The only subject covered by those minutes is 0.3.14 release. Aleksey Bragin recalled that bug 5857 (sometimes improperly called "mshtml bug") is still not fixed. Aleksey Bragin a...
by zefklop
Sun Jan 08, 2012 11:04 pm
Forum: Support
Topic: DXGL
Replies: 7
Views: 7315

Re: DXGL

I can't see what it could bring us that wined3d has not.

The only difference I can see is that this officially targets compatibility on top of openGL 2.0, while sometimes wine uses proprietary extensions and takes openGL features where they are, without reqally worrying about version.