Search found 1665 matches

by PurpleGurl
Sun Dec 16, 2018 2:59 am
Forum: General Discussion and Feedback
Topic: Windows ntoskernel vulnerability
Replies: 2
Views: 85

Re: Windows ntoskernel vulnerability

I doubt it would affect us, but it is too early to tell. We don't know what their kernel is really like inside and thus we might avoid all this in the first place. Or, due to independent invention, we might stumble into it by mistake.
by PurpleGurl
Fri Dec 14, 2018 1:11 pm
Forum: Off Topic
Topic: Arctic Sound GPU AKA Intel Xe
Replies: 3
Views: 151

Re: Arctic Sound GPU AKA Intel Xe

Maybe, but their first 2 posts had nothing to do with ROS.

I propose that the category heading be changed to something like, "Other ReactOS Discussion". We get so many folks off the streets who see "Off-Topic" and think it's a place for general chit-chat.
by PurpleGurl
Thu Dec 13, 2018 9:31 am
Forum: General Discussion and Feedback
Topic: Win16 quest support in ReactOS
Replies: 5
Views: 222

Re: Win16 quest support in ReactOS

Well, we are a 32-bit OS, and thus should be able to run 16-bit apps. Plus, we have the x86 emulator in the NTVDM and should be able to run 16-bit apps in there already, even if we were to build as 64-bit.
by PurpleGurl
Thu Dec 13, 2018 9:28 am
Forum: General Discussion and Feedback
Topic: Aspects of Vista/7/8/10 that should NOT be ported to React
Replies: 78
Views: 12950

Re: Aspects of Vista/7/8/10 that should NOT be ported to React

I doubt we can do all that once we reach an NT 6 target with the audio drivers.
by PurpleGurl
Wed Dec 12, 2018 11:04 pm
Forum: General Discussion and Feedback
Topic: WPF, WinForms and WinUI now OpenSource
Replies: 22
Views: 693

Re: WPF, WinForms and WinUI now OpenSource

Okay, maybe not the best comparison on my part, but maybe you get my point. GNU used Linus Torvald's kernel originally because it was ready at that point, like some Microsoft code is freely available. However, GNU was going to write their own kernel. So if those who don't like us using Microsoft ope...
by PurpleGurl
Wed Dec 12, 2018 10:15 pm
Forum: General Discussion and Feedback
Topic: WPF, WinForms and WinUI now OpenSource
Replies: 22
Views: 693

Re: WPF, WinForms and WinUI now OpenSource

As for using open sourced Windows code, I think we should use it now. If some take issue or there are purists, then they can code their own replacements. That's much like GNU+Linux vs. GNU Hurd.
by PurpleGurl
Wed Dec 12, 2018 1:11 pm
Forum: General Discussion and Feedback
Topic: ReactOS Embeeded
Replies: 10
Views: 2613

Re: ReactOS Embeeded

Well, not sure if nlite will work with ROS yet.
by PurpleGurl
Sun Dec 09, 2018 11:33 am
Forum: General Discussion and Feedback
Topic: bypass sse2 intrsuction set
Replies: 14
Views: 398

Re: bypass sse2 intrsuction set

But you know, if someone wanted to volunteer such, it might open ROS to more testers, since it could mean more hardware. And without the knowledge to fully implement replacement microcodes, that could be used for CPUs with fatal SSE2 bugs, for instance, if they exist. Or maybe certain newer CPUs if ...
by PurpleGurl
Sat Dec 08, 2018 6:13 pm
Forum: General Discussion and Feedback
Topic: bypass sse2 intrsuction set
Replies: 14
Views: 398

Re: bypass sse2 intrsuction set

I don't remember. I thought they had removed any such instruction. Plus you can compile it yourself. Oh, you mean if an app requests it. Shouldn't that depend on the CPU you have? If your CPU doesn't have such instructions, I don't think ROS will emulate them. I remember the x86 machines that lacked...
by PurpleGurl
Sat Dec 08, 2018 11:21 am
Forum: ReactOS Website discussion
Topic: Thrown out of JIRA or malfunction?
Replies: 8
Views: 241

Re: Thrown out of JIRA or malfunction?

Or clear your cookies.
by PurpleGurl
Fri Dec 07, 2018 7:19 am
Forum: General Discussion and Feedback
Topic: I think fork Media Player Classic as ReactOS Media Player is a good choice
Replies: 20
Views: 453

Re: I think fork Media Player Classic as ReactOS Media Player is a good choice

As mentioned by elhoir - JIRA is not the place for such discussions. If you'd like to propose it in one go, I suggest going the mailing list way or keep discussing this topic until a developer either takes interest in it or gives a final word on it. I don't understand why the feature request was cl...
by PurpleGurl
Thu Dec 06, 2018 2:52 pm
Forum: General Discussion and Feedback
Topic: WPF, WinForms and WinUI now OpenSource
Replies: 22
Views: 693

Re: WPF, WinForms and WinUI now OpenSource

I am not trying to hijack in saying this reminds me of the situation with Doom 3. They accidentally, by independent invention, copied some of Creative Lab's patented rendering code. So ID software paid them a license fee or whatever, as that was cheaper than going to court. But then they finally dec...
by PurpleGurl
Wed Dec 05, 2018 3:31 am
Forum: General Discussion and Feedback
Topic: I think fork Media Player Classic as ReactOS Media Player is a good choice
Replies: 20
Views: 453

Re: I think fork Media Player Classic as ReactOS Media Player is a good choice

I think post to the forum can get a wider reading and reply than JIRA. No, that is not the point. Jira is for reporting bugs or desired features, and the developers rarely look in here. So you want to get it before the eyes of those going to code it. It doesn't need an audience any wider than the d...
by PurpleGurl
Tue Dec 04, 2018 8:39 pm
Forum: General Discussion and Feedback
Topic: I Have a Dream... You Might Hate it
Replies: 26
Views: 605

Re: I Have a Dream... You Might Hate it

However, FreeWin95 never had any lines of code committed. As for this end, yes, they came up with better tools and methods. From what I read, they've come up with all sorts of new tests, started using precompiled headers to speed up the builds and thus let devs test it sooner to make sure they didn'...
by PurpleGurl
Tue Dec 04, 2018 2:21 pm
Forum: General Discussion and Feedback
Topic: NVIDIA PhysX Engine now Open Source including XP
Replies: 2
Views: 198

Re: NVIDIA PhysX Engine now Open Source including XP

Yes, LAV tends to offer better performance and stability unless you have a specific reason to use the others. There are times when you are better off with the Microsoft and Intel codecs, but that's mainly in more exotic situations or media using more arcane features. As for PhysX, I am not sure how ...