ReactOS 0.4.4 Released

Today marks the fifth release of the ReactOS 0.4.x series, as well as the fifth following the 3 month release cycle started by 0.4.0 itself. Progress has continued steadily, with a great deal of work going on in the background to improve ReactOS' general usability and stability. Many of these improvements were on display at the FOSDEM convention in Brussels that took place on the 4th and 5th of this month.

ReactOS at FOSDEM 2017

The ReactOS project will be attending FOSDEM 2017 in Brussels, on Feburary 4th and 5th. The team will be represented by Colin Finck and Hermès BÉLUSCA-MAÏTO in the K Building, manning a joint booth with Adrien Destugues and François Revol from the HaikuOS project, which ReactOS has long had amicable relations with. Be sure to drop by and say hello to the gang, grab some CDs, and if the stars align play a few games.

Developer Contract

The ReactOS Project is pleased to announce that it is appointing Giannis Adamopoulos as a paid developer. Many of you will recall that Giannis was one of the developers heavily responsible for getting the explorer-new shell into trunk, working extensively on the shell32 library that it depended upon. The objective of his current appointment is also shell related, and is specifically to work out the remaining issues in proper theme support, an oft requested feature by the community and one of the milestones of the Community Edition distribution.

ReactOS 0.4.3 Released

The ReactOS Project is pleased to announce the release of another incremental update, version 0.4.3. This would be fourth such release the project has made this year, an indication we hope of the steady progress that we have made. Approximately 342 issues were resolved since the release of 0.4.2, with the oldest dating all the way back to 2006 involving text alignment. Notable in this release is the switching to a new winsock library that had been started several years ago by Alex Ionescu and imported into trunk by Ged Murphy.

Google Summer of Code 2016 Conclusion

It's been a long but ultimately rewarding journey to the completion of Google Summer of Code 2016 for the ReactOS Project. As a project that seeks to implement an open source operating system based off of the NT architecture and compatible with both NT device drivers and Win32 applications, ReactOS faces some rather distinct challenges compared to other open source OS projects. With an emphasis on compatibility and familiarity, interest in the project has increased substantially after the major revamps the other family of NT operating systems has underwent over the past few years.

ReactOS 0.4.2 Released

The ReactOS Project is pleased to announce the release of version 0.4.2, again within three months of the previous release. The team sincerely hopes that this new rapid release cycle will hold for future releases as well. If there is one word to describe progress on the project, it would be steady. The project is reaching a point where rapid releases are viable, where disruption from introduction of major components or restructuring has been greatly reduced from the tumultuous early years and even as recently as the late 0.

Google SoC lwIP Report Week 1

Note: I am publishing these but each student is responsible for actually writing them. I am Zuodian Hu or, as I like to be called, Dian (pronounced the same as Dan). I just finished my junior year at the University of Wisconsin at Madison, where I am working on an electrical engineering and computer science double major. My personal interest lies in systems programming and digital logic. In addition to my classes, I play violin in the UW-Madison symphony orchestra and do programming for Wisconsin Robotics and the UW-Madison team competing in the NASA Robotics Mining Competition.

ReactOS 0.4.1 Released

The ReactOS team is proud to announce the release of version 0.4.1 a mere three months after the release of 0.4.0. The team has long desired an increased release tempo and the hope is that this will be the first of many of faster iterations. Due to the brief period of time between the two releases, 0.4.1 is ultimately a refinement of what was in 0.4.0. That is not to say that there are no new features of course, and a few highlights of both categories are listed below.

ReactOS 0.4.0 Released

Nearly ten years ago the ReactOS Project released version 0.3.0. Today we are proud to announce the formal release of version 0.4.0. A great deal of work has gone into making this release happen and as we look back it is remarkable to consider how far the project has come since that release a decade ago. This release is both a celebration of and a testament to everything that the ReactOS team and community has achieved together.

A Very Bunny Christmas

See here for explanation of the Bunnies. When Z logged onto the ROS virtual net he was met with two unexpected things.  Seeing as one involved an AI hivemind that the team still did not fully understand he decided to satisfy his curiosity with the other surprise. “Colin.” The German man glanced up.  “Oh, hey Z.  Wasn’t expecting you in today.” “Likewise,” Z said with a slight smirk.  “Don’t you Europeans check out for the entire week before Christmas?