[ros-dev] win32k C++ suggestion

Jerome Gardou jerome.gardou at reactos.org
Sat Feb 21 15:25:09 UTC 2015


Hi Timo,

I'd say go for it. I have no strong objection to introduce some changes 
before 0.4.0, as long as it's not too intrusive or add some real added 
value (unimplemented modules/parts).

I'd like to have it for more than for simplification sake. Some parts of 
win32k are in a sorry state (nothing new, sadly), but 
improving/implementing some modules with C++ would be a nice proof of 
concept. Font engine comes to mind. (Hint, hint ;-)) However, if you 
feel this is too much of an effort for a beginning, feel free to do 
whatever you see fit.

Regards,
Jérôme

PS: Admit it, you want to revive the yarotows branch.


Le 21/02/2015 15:05, Timo Kreuzer a écrit :
> Hi
>
> I'd like to propose introducing C++ to win32k. Don't worry, this is 
> not a suggestion to rewrite everything from scratch in C++, but to 
> gradually introduce C++.
> The reason is not "That's what Windows does", but the fact that 
> especially GDI would heavily benefit in terms of code simplicity, 
> clarily and quality from using C++.
> A lot of the interfaces are already in a C++ object style way, but 
> still code can bypass interfaces and directly modify structure 
> members, even if it is not supposed to be done that way.
> Unless there are strong objections, I'd post a design / style / 
> roadmap suggestion soon.
> If people feel strongly about it, we can defer this to after a 0.4.0 
> release.
>
> Regards,
> Timo
>
>
>
>
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