[ros-dev] [ros-diffs] [hbelusca] 65449: [KERNEL32][CONSRV] - Remove the USE_CONSOLE_INIT_HANDLES define since now we "support" the console initialization events. - The events in the CONSOLE_START_INFO structure are cons...

Thomas Faber thomas.faber at reactos.org
Sun Dec 28 11:34:21 UTC 2014


On 2014-11-22 23:13, hbelusca at svn.reactos.org wrote:
> +    Status = NtCreateEvent(&Console->InputBuffer.ActiveEvent, EVENT_ALL_ACCESS,
> +                           &ObjectAttributes, NotificationEvent, FALSE);
> +    if (!NT_SUCCESS(Status))
> +    {
> +        return STATUS_UNSUCCESSFUL;
> +        // return Status;
> +    }

This was a while ago, but I'm curious: what's the point of this?
Avoiding STATUS_UNSUCCESSFUL is usually a good thing.



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