[ros-dev] [ros-diffs] [hbelusca] 65449: [KERNEL32][CONSRV] - Remove the USE_CONSOLE_INIT_HANDLES define since now we "support" the console initialization events. - The events in the CONSOLE_START_INFO structure are cons...
Thomas Faber
thomas.faber at reactos.org
Sun Dec 28 11:34:21 UTC 2014
On 2014-11-22 23:13, hbelusca at svn.reactos.org wrote:
> + Status = NtCreateEvent(&Console->InputBuffer.ActiveEvent, EVENT_ALL_ACCESS,
> + &ObjectAttributes, NotificationEvent, FALSE);
> + if (!NT_SUCCESS(Status))
> + {
> + return STATUS_UNSUCCESSFUL;
> + // return Status;
> + }
This was a while ago, but I'm curious: what's the point of this?
Avoiding STATUS_UNSUCCESSFUL is usually a good thing.
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