[ros-dev] RE: [greatlrd] 21644: fix 16 to 16 soyrce dest why
thehell does th 16bitmap surface calls into this
Magnus Olsen
magnus at itkonsult-olsen.com
Tue Apr 18 01:03:14 CEST 2006
Hi
The fix is tempary the problem is firefox is calling to dib24 from a 16bit
surface I can not see how that happen.
the buttom is showing right if I draw the mouse over them. That bug need be
track down,
I will fix correct 24 to 24 copy to moring. I am going to bed now.
----- Original Message -----
From: "Ge van Geldorp" <gvg at reactos.org>
To: <ros-dev at reactos.org>
Sent: Tuesday, April 18, 2006 12:37 AM
Subject: [ros-dev] RE: [greatlrd] 21644: fix 16 to 16 soyrce dest why
thehell does th 16bitmap surface calls into this
> > From: greatlrd at svn.reactos.org
> >
> > Log:
> > fix 16 to 16 soyrce dest why the hell does th 16bitmap surface calls
> > into this
>
> The "16 -> 16 copy" in the DPRINT1 is a copy/paste mistake, it should read
"24 -> 24 copy". Your fix is incorrect. What needs to be done in this case
is process one pixel at a time, calling XLATEOBJ_iXlate on each one.
>
> GvG
>
>
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