[ros-dev] Universal Kernel?
rlangschultz at cox.net
Mon Sep 12 08:23:41 CEST 2005
I thought it would give reactos uniformity, and able to be able to
translate PPC and other binaries with a slight hit on speed, but
probably not much...
On Sep 12, 2005, at 12:35 AM, David Johnson wrote:
> Sounds great to me.. Very cool.
> On 9/11/05, Rick Langschultz <rlangschultz at cox.net> wrote:
>> Hey everyone,
>> I have a feature suggestion for version 1.0 or later... I think it
>> would be called the universal kernel. The kernel could be compiled
>> and made to run on various architectures: ia_32, ia_64, PPC, XBOX,
>> PPC64, etc. The computer would translate natively compiled files from
>> other systems into ia_32 or ia_64 code. I know that Windows XP (64
>> bit) uses WoW which allows 32 bit programs to access 64bit memory or
>> something like that. This way reactos could be installed on a variety
>> of systems with one installation disc instead of a flavor of that
>> disc. Just a suggestion for the future...
>> Rick Langschultz
>> rlangschultz at cox.net (Home)
>> rlangschultz at ellemaespa.com (Work)
>> rlangschultz at email.uophx.edu (School)
>> Ros-dev mailing list
>> Ros-dev at reactos.com
> David Johnson
> Ros-dev mailing list
> Ros-dev at reactos.com
rlangschultz at cox.net (Home)
rlangschultz at ellemaespa.com (Work)
rlangschultz at email.uophx.edu (School)
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