[ros-dev] 0.3 release plan - Again

David Johnson davidjohnson.johnson at gmail.com
Thu Nov 17 15:55:03 CET 2005


I am waiting with bated breth for 0.3.
I have a test system that is waiting for USB. As soon as USB is working I
will put ROS on my real hardware for testing.

I hope this will be a help to the group.

On 11/17/05, Richard Campbell <eek2121 at comcast.net> wrote:
>
> I'd like to recommend that releases after 0.3 be focused on stability.
> If an application makes a bad call/isn't compatible/whatever it
> shouldn't take down the whole system.
>
> Magnus Olsen wrote:
>
> >we already have some part of directx working in reactos
> >the graphic system of directx like directdraw and directd3d will maybe
> come
> >after 0.3 but I am planing gettin the win32k ready for d3d
> >after that I think it is egunt with dx support for 0.3
> >
> >----- Original Message -----
> >From: "Steven Edwards" <steven_ed4153 at yahoo.com>
> >To: <ros-dev at reactos.org>
> >Sent: den 17 November 2005 05:34
> >Subject: [ros-dev] 0.3 release plan - Again
> >
> >
> >
> >
> >>Hi All,
> >>My how history repeats itself. I would like to call for a feature freeze
> >>
> >>
> >on Jan 1st with the
> >
> >
> >>approval of the Testing Coordinator. Although we have not had that many
> >>
> >>
> >releases of the 0.2.x line
> >
> >
> >>I feel enough has changed to and that we need to bump to 0.3. Lets
> review
> >>
> >>
> >some history
> >
> >
> >>0.1.x - winhello
> >>0.2.x - explorer and a few wine dlls
> >>0.3.x - OpenGL games, Firefox, Mirc, OpenOffice, third party drivers,
> >>
> >>
> >start of PnP, USB, Xbox
> >
> >
> >>support, Initial DirectX Support, etc
> >>
> >>For the record we really did not plan on all of this other stuff for 0.3
> >>
> >>
> >and a year ago most of us
> >
> >
> >>would have been happy with just Firefox and Mirc working under VMware
> and
> >>
> >>
> >Qemu. In fact we were
> >
> >
> >>planning on that work for the 0.3 line to be included in 0.4 release.
> >>
> >>
> >Which is great! I am happy
> >
> >
> >>to see that we have gone much further beyond our once limited goals.
> >>
> >>What I propose now is that everyone that has a open project try to
> either
> >>
> >>
> >get it to a Alpha state
> >
> >
> >>by Jan 1st or admit that it just wont be ready for 0.3 and accept that.
> >>
> >>Current major works in progress:
> >>
> >>DirectX - GreatLord
> >>USB - Fireball
> >>PnP - hpoussin
> >>Ws2 - Ionescu
> >>msvcDDK - sedwards
> >>
> >>Can we get all of these in for 0.3? Ws2 is a showstopper for 0.3, USB at
> >>
> >>
> >least for the Xbox in my
> >
> >
> >>mind is a showstopper as well. PnP would be really, really nice to have
> >>
> >>
> >but if its not ready I
> >
> >
> >>think we should ship anyway and plan on doing a short run to 0.4 before
> we
> >>
> >>
> >fully support PnP.
> >
> >
> >>DirectX I have no idea how close it is to working and my current pet
> >>
> >>
> >project for MSVC/DDK and
> >
> >
> >>rbuild is not a feature. I would like to be able to build ReactOS with
> our
> >>
> >>
> >DDK under msvc in the
> >
> >
> >>hopes of getting more developers to join the project and improve the
> >>
> >>
> >quality of our code but I am
> >
> >
> >>happy to admit this is not a priority.
> >>
> >>So what does everyone think? Can we shot for a feeze for Jan 1st? How
> does
> >>
> >>
> >Feb 1st sound for a
> >
> >
> >>release?
> >>
> >>Thanks
> >>Steven
> >>
> >>
> >>
> >>
> >>
> >>__________________________________
> >>Yahoo! Mail - PC Magazine Editors' Choice 2005
> >>http://mail.yahoo.com
> >>_______________________________________________
> >>Ros-dev mailing list
> >>Ros-dev at reactos.org
> >>http://www.reactos.org/mailman/listinfo/ros-dev
> >>
> >>
> >>--
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> 2005-11-15
> >>
> >>
> >>
> >>
> >
> >_______________________________________________
> >Ros-dev mailing list
> >Ros-dev at reactos.org
> >http://www.reactos.org/mailman/listinfo/ros-dev
> >
> >
> >
>
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>



--
David Johnson
http://www.davefilms.us
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