[ros-dev] Freeldr Question

Brian Palmer brianp at sginet.com
Thu Nov 17 04:32:42 CET 2005


So are you going to implement a GUI for it then? Or what is the reasoning
behind this change?

-Brian

-----Original Message-----
From: ros-dev-bounces at reactos.org [mailto:ros-dev-bounces at reactos.org] On
Behalf Of Alex Ionescu
Sent: Wednesday, November 16, 2005 8:18 PM
To: ReactOS Development List
Subject: Re: [ros-dev] Freeldr Question

Brian/Art

I just want to make all drawings calls directly "Tui" instead of 
"Ui"->CheckMode->"Tui" and combine gui.c/tui.c/tuimenu.c and gui/ui/tui.h
Nothign else would change.

Best regards,
Alex Ionescu

Brian Palmer wrote:

>Hi,
>
>So in what way do you propose changing it? How will it work after you're
>done?
>
>-Brian
>
>-----Original Message-----
>From: ros-dev-bounces at reactos.org [mailto:ros-dev-bounces at reactos.org] On
>Behalf Of Alex Ionescu
>Sent: Wednesday, November 16, 2005 6:36 PM
>To: ReactOS Development List
>Subject: [ros-dev] Freeldr Question
>
>Hi,
>
>Freeldr currently contains an ugly (imo) wrapper around the GUI where 
>every drawing operation is supposed to have multiple "modes" (some fancy 
>3d gizmo whizmo GUI and the normal text-mode interface). I would really 
>like to simply this interface and make the drawing operations much 
>simpler and just draw, instead of going through all the hoops they do 
>now. But before I do, does anyone have any objections? Is anyone working 
>on  fancy 3D GUI for Freeldr, or can I go ahead with my changes? Note 
>nothing would change to the user, everything will look and act the exact 
>same way as it does now.
>
>Best regards,
>Alex Ionescu
>  
>

_______________________________________________
Ros-dev mailing list
Ros-dev at reactos.org
http://www.reactos.org/mailman/listinfo/ros-dev



More information about the Ros-dev mailing list