[ros-dev] Kernel-mode stack layout (FPU save area, trapframes,
etc.)
Hartmut Birr
hartmut.birr at gmx.de
Fri Oct 15 22:07:45 CEST 2004
> -----Original Message-----
> From: ros-dev-bounces at reactos.com
> [mailto:ros-dev-bounces at reactos.com] On Behalf Of KJK::Hyperion
> Sent: Friday, October 15, 2004 8:27 PM
> To: ReactOS Development List
> Subject: RE: [ros-dev] Kernel-mode stack layout (FPU save
> area, trapframes, etc.)
>
> Win32k actually uses a software
> implementation of
> fixed-point numbers (FLOATOBJ), though.
This is not correct. Many transformations are using double values. If you
look into win32k.map, you will found hundreds of fpu instructions.
- Hartmut
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