[ros-dev] Kernel-mode stack layout (FPU save area, trapframes, etc.)

Hartmut Birr hartmut.birr at gmx.de
Fri Oct 15 22:07:45 CEST 2004


> -----Original Message-----
> From: ros-dev-bounces at reactos.com 
> [mailto:ros-dev-bounces at reactos.com] On Behalf Of KJK::Hyperion
> Sent: Friday, October 15, 2004 8:27 PM
> To: ReactOS Development List
> Subject: RE: [ros-dev] Kernel-mode stack layout (FPU save 
> area, trapframes, etc.)
> 
> Win32k actually uses a software 
> implementation of 
> fixed-point numbers (FLOATOBJ), though. 

This is not correct. Many transformations are using double values. If you
look into win32k.map, you will found hundreds of fpu instructions.

- Hartmut



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