AW: [ros-dev] DirectX

Maarten Bosma Maarten.Paul at bosma.de
Wed Dec 1 15:28:45 CET 2004


I am doing it the same way Microsoft does:

The dll, called by the user program, calls functions inside of the win32k
interface like "NtGdiD3DDrawPrimitives2" which map the functions of the
device driver.

But I have just noticed that most of them aren't implemented yet. Someone
will have to do that first.


Maarten Bosma

> Hi
> One quesitn do you plan to map the graphice drivers directx
> to user mode then to d3d9.dll ?
> that way the directx for the graphice crad should go.
> thuse api that are not support by the graphice card driver
> should map to software emulation api

> sames goes for ddraw.dll and some other dll files for directx



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